Shared Feeling
- Base ATK (LVL 80): 370
- Base DEF (LVL 80): 396
- Base HP (LVL 80): 1058
- Effect : It raises the wearer’s Outgoing Healing by 10%, 12.5%, 15%, 17.5%, or 20%. When Skill is used, all friends get 2/3/3/4/4 Energy back.
When Lynx has Shared Feeling, she can improve her Outgoing Healing without any conditions. She can also heal herself and her allies by healing them. It’s possible for this skill to really help with Energy Regeneration on a team that depends on using Ultimate abilities a lot, like Seele. But it’s important to know that Lynx’s skill, which triggers Survival Response, only works for two turns, so players might not have to use it every turn. The amount of energy each character regenerates is also not very high, which might not make a big difference, especially for teams that need a lot of Max Energy.
Post-Op Conversation
- Base ATK (LVL 80): 423
- Base DEF (LVL 80): 330
- Base HP (LVL 80): 1058
- Effect : It raises the wearer’s energy regeneration rate by 8%, 10%, 12%, 14%, or 16%, and it raises the wearer’s outgoing healing by 12%, 15%, 18%, 21%, or 24% when they use their ultimate.
Another choice that focuses on Energy Regeneration is the Post-Op Conversation light cone. This time, the percentage is only for Lynx. It also makes her Outgoing Healing stronger when she uses her Ultimate. Lynx does best when she uses her Ultimate as often as possible because it heals everyone in the area. Post-Op Conversation can be very helpful for her, especially if players have more than one copy of this light cone. This could make her health and energy regeneration even better, which would make her an even more useful support character for the team.
Warmth Shortens Cold Nights
- Base ATK (LVL 80): 370
- Base DEF (LVL 80): 396
- Base HP (LVL 80): 1058
- Effect : The wearer’s Max HP goes up by 16/20/24/28/32%. Restore all friends’ health by 2/2.5/3/3.5/4% of their Max Health when you use Basic ATK or their Skill.
Warmth Shortens Cold Nights is a cool feature because it makes Lynx’s Basic Attack more useful, along with her other skills. These light cones are very helpful for Penalty Kick Online players who rely on Lynx’s Basic Attack a lot, possibly because of how their team is set up in terms of skill point management. This light cone not only raises Lynx’s Max HP, which helps her heal even more since her Basic Attacks deal damage based on her HP, but it also raises her total DPS a little, even though Lynx’s Basic Attack isn’t very strong. Still, Lynx is a better Basic Attack user with this light cone because her Basic Attacks heal a small amount of HP in addition to doing damage. But because it’s only available in Nameless Glory, it’s not the best choice for people who want F2P options.
Perfect Timing
- Base ATK (LVL 80): 423
- Base DEF (LVL 80): 396
- Base HP (LVL 80): 952
- Effect : The wearer’s Effect RES goes up by 16%, 20%, 24%, 28%, and 32%, and their Outgoing Healing goes up by 33%, 36%, 39%, 42%, and 45% of their Effect RES. This is one way to boost Outgoing Healing by up to 15%, 18%, 21%, 24 %, or 27%.
When fighting enemies like Kafka or during Simulated Universe: Swarm Disaster, Perfect Timing is especially helpful because the enemies are trying to give you as many bad affects as possible. Lynx can have higher Effect RES when she has Perfect Timing equipped. This makes her less vulnerable to these effects. Additionally, players who have been lucky enough to get high Effect RES for Lynx will be able to greatly increase her Outgoing Healing. When they have enough Effect RES, the highest increase will be greater than that of all other light cones on the same imposition level. Lynx can be an even better healer and support character in fights where status effects are common because of this.
Time Waits For No One
- Base ATK (LVL 80): 476
- Base DEF (LVL 80): 463
- Base HP (LVL 80): 1270
- Effect : The wearer’s Max HP goes up by 12%, 15%, 18%, 21%, and 24%, and their Outgoing Healing goes up by the same amount. Write down how much Outgoing Healing the wearer heals friends. When an ally attacks, a random enemy takes extra damage equal to 50%, 62.5%, 75%, 82.5%, or 95% of the recorded Outgoing Healing number. This extra damage is the same type as the wearer’s, can only happen once per turn, and is not affected by other buffs.
Fans of Bailu may know this light cone as “Time Waits For No One,” but players who have been lucky enough to get it can also use it to great effect for Lynx. This is because it raises her most-wanted stats, Outgoing Healing and HP. It also increases Lynx’s ability to do more damage, though the rise is not very big. As long as this light cone is equipped, players can focus more easily on other numbers like Effect RES, Energy Regeneration, or even Crit numbers if they want to slightly increase Lynx’s damage.